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Math Dice: the Fast Fun Game of Mental Math! |
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Introducing the most flexible, competitive math game ever invented. Math Dice is guaranteed to draw a crowd! Play is easy - roll the dice to generate a Target Number and three Scoring Numbers. Arrange the Scoring Numbers into combinations of operations (+, –, x, ÷, or even powers) to create an expression whose result is closest to - or equal to - the Target Number. Benefits: With Math Dice, kids USE their math facts - with creativity required, too! Develops strong mental math ability. Great alternative to drill sheets and flash cards. Ages 8 to Adult. |
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The 24 Game (Basic Version) |
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Use 4 given numbers to make a math expression equal to 24. Number crunching at its best! Added bonus for challenges: included cardboard sleeve “hides” 1 of the 4 numbers, fostering creative use of numerical relationships and providing algebra preview (working with unknown numbers). Benefits: development of basic fact mastery, multi-step problem solving, a “big-picture” view of arithmetic operations, and an acquired experiential awareness of factors, divisors, multiples, prime numbers, and composite numbers. Ages: 8 or 9 to adult.
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SET: the Family Game of Visual Perception |
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Identify 3 cards that differ or match in certain ways. This is THE best non-computational math game to have. Parents beware - kids as young as 7 can be better at this than you! I’ve had classes where students beg to play this game. Benefits: development of multiple-criteria analysis, logic skills, and pattern recognition; analyzing & identifying similarities and differences among objects; increased visual discrimination; increased attentiveness to detail, logic, and justification. Ages: 7 to adult
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Grid Works: the Fun Game of Logical Deduction |
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Give your mind a workout with GridWorks, the go-anywhere game that makes logical deduction FUN. GridWorks features 60 challenge puzzles ranging from Beginner to Expert. The object of the game is to break the code with logic and deductive reasoning using visual clues that hint at where pieces should go - and where they shouldn't go. On a recent 10-hour plane ride, I asked an 8th grade girl to examine the game and let me know what she thought of it. She liked the game so much I didn't get it back for several hours. Players will have fun solving their way from Warm-up to Expert Level. GridWorks’ magnetic pieces with compact spiral-bound design makes it ideal for travel. Benefits: development and use of logic skills and reasoning. Ages 8 to Adult.
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Sudoku 5x5 |
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This magnetic playing-board version of the classic Sudoku game makes a great travel game with NO ERASING. The grid is smaller (5x5) but the game adds the dimension of color, so players must place the markers 1 thru 5 in each row, in each column, and in each colored region (of different shapes). 48 puzzles with increasing degrees of difficulty. As someone who doesn't like the Sudoku game in the newspaper, I have found this game almost addicting. Benefits: development and use of logic skills and reasoning. Ages 8 to Adult. |
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Rush Hour |
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You're stuck in traffic with four big trucks and eleven other cars. Can you maneuver your way through Rush Hour and escape the gridlock? This wonderful sliding-block brainteaser is bumper-to-bumper fun for puzzlers of all ages, with numerous “game of the year” awards. Forty challenge cards range from Beginner to Expert. Cards fit neatly into pull-out tray beneath the game tray. Benefits: development of concentration, multi-step problem solving, and visualization skills (like seeing several moves ahead in chess). Ages: 8 to adult.
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Tipover |
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Set up crates of different colors and heights on the game grid to match any one of 40 Beginner-to-Expert card challenges. Next, tip over the crates to connect your Tipper to the red crate, which is your final destination on the card. There's a catch; your Tipper can't jump over empty grid spaces. Only you control your fate by tipping over the right crate! This three-dimensional multi-level challenge game will delight problem solvers at any skill level. Benefits: development of concentration, multi-step problem solving, and visualization skills (like seeing several moves ahead in chess). Ages: 8 to adult.
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Subtrax |
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It’s a whole new twist on the classic favorite “peg solitaire” that challenges players in a whole new way. Patience, problem solving and puzzling skills are put to the test as players jump over a field of blue pegs, one-by-one, until only the orange peg is left. Sound easy? Think again. New diabolical solitaire game pattern defines which way a player can jump, increasing the level of difficulty. Challenges start simple then build in complexity as players develop their strategies. Keeps players entertained for hours and improves sequential thinking skills. Fun, brightly colored packaging makes this a “must have” in any game enthusiast’s collection. Benefits: development of concentration, multi-step problem solving, and visualization skills (like seeing several moves ahead in chess). Ages: 8 to adult.
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Tangoes |
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The classic silhouette game of tangrams dates back thousands of years. Arrange the seven basic pieces into a silhouetted shape from dozens of challenge cards (with answers on the back). Two complete sets of pieces allow for two-player competition. Benefits: development of multi-step problem solving, logic, visualization abilities, spatial skills, abstract “part-whole” geometric reasoning, distance-area estimation, and geometric fractions. Ages: 6 or 7 to adult.
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Brick by Brick |
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Use 5 simple puzzle pieces to create a shape that matches a silhouetted brick wall shape from dozens of challenge cards (with answers on the back). Benefits: development of multi-step problem solving, logic, visualization abilities, spatial skills, abstract “part-whole” geometric reasoning. Ages: 7 to adult.
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Block by Block |
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This game is THE best game for developing 3-dimension perception skills. Think of Tangoes/tangrams taken to 3 dimensions. Players build 3-D shapes (zig-zag walls, cubes, forts, rooms, etc.), based on 7 pieces of the classic Soma cube, but with 60 puzzle cards with solutions on the back of each card. Benefits: development of 3-dimension spatial skills, multi-step problem solving, logic, visualization abilities, abstract “part-whole” geometric reasoning. Ages: 8 to adult.
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